![]() ![]() Thankfully, classic Sonic fans will rest easy knowing that it’s not all about violently reinventing Sonic- plenty of other 2D staples like alternate paths are there, as well as the ability to backtrack if you think there might be a better path you zipped past. The feature itself doesn’t feel overused- meaning you’d want to keep an eye out for the track shifts so you can react on time. Superstars breaks a lot of new ground by adding a Z axis in some sections, letting you move toward or away from the camera.Ĭonsidering how much games like OlliOlli World excels for it, it’s great to see Sonic Superstars using this feature. I don’t think it’s controversial to say that a lot of 2D Sonic Games had been held back by the tribute aspect of recent titles. That being said, the star of Superstars is the levels themselves. ![]() Follow us on Twitter Follow and Tweet us Tweet to really prefer this to the bubble power ups of older sonic games, since that means there’s a higher chance of future levels having some sort of use for them, rather than just knowing that there’d be a use for a bubble if there’s one suspiciously in the middle of the stage. ![]()
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